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The “other world” is different for each game - it’s corrupted hearts in the case of Persona 5 - but the premise is the same between games. The friends you meet and bonds you build transition over to another world, though, where you take on elaborately designed dungeons in classic JRPG fashion. During most days, you attend school, meet friends, build your social stats, and do whatever else a student does. If you’ve never played a Persona game, the setup is simple: You play as a student pulled between two worlds. Atlus, the developer behind the series, has a knack for hiding simple JRPG systems and mechanics under a blanket of style and narrative, leading to a unique experience with familiar gameplay. Persona 5 - along with its supercharged re-release, Persona 5 Royal - is one of the best games ever made. Read our Ni no Kuni: Wrath of the White Witch review
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Wrath of White Witch‘s direct sequel, Revenant Kingdom, is an excellent game in its own right, but the first game’s grounded protagonist and whimsical setting are more enjoyable overall. Level-5 expertly handles these systems, leading to gameplay that’s rife with depth without verging into overwhelming territory. It’s a mashup of various different JRPG systems, with influences ranging from Final Fantasy to Pokémon. Developed by Level-5, the same studio behind some of the best JRPGs of all time, including Dragon Quest VIII and Dark Cloud, Ni No Kuni is more than just its aesthetic. The art style and score alone are enough, but Ni no Kuni goes beyond that.
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With art by Studio Ghibli and a score from Joe Hisaishi - the composer behind Spirited Away and Howl’s Moving Castle, among other films - Ni no Kuni is a Ghibli movie that you can play. Ni no Kuni: Wrath of the White Witch is basically a Studio Ghibli movie turned into a video game. Ni no Kuni: Wrath of the White Witch Bandai Namco
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Code Vein gives you options while adopting a similar combat system, which makes for a game that goes beyond simply being “anime Dark Souls.” Games like Bloodborne and Sekiro, while excellent for their own reasons, push you toward a specific play style. Code Vein has engrossing combat with a ton of flexibility, letting you play how you want rather than forcing you down a specific path. Although the extremely deep character creation, straightforward co-op system, and beautiful art style are what set the game apart on the surface, it’s more than just that. It’s not a hack-and-slash, but it’s not exactly a Dark Souls clone, either. Spells and abilities are hardwired into Code Vein‘s gameplay, taking the focus off of pure swordplay and moving it toward something similar to old-school, isometric ARPGs. For as much as it borrows, though, it evolves equally as much. Code Vein certainly shares elements with Dark Souls, from its limited saving options to its excruciating difficulty. The “anime Dark Souls” tag follows Code Vein everywhere, it seems, which is just about the most reductive description possible for the game. Dragon Ball FighterZ is about perfecting the basics with style, and sometimes, that’s all that matters. Capcom 3. Once you get good enough to play in the competitive ranks, there’s a lot of flexibility in how you build your roster of three fighters, leading to different play styles and combos.
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On top of that, though, FighterZ features multi-fighter battles where you can switch in other characters from your roster, similar to Ultimate Marvel vs. Gameplay-wise, it plays a lot like Tekken 7 , where you can combine two face buttons for certain attacks and modify single-button attacks with the shoulder buttons.
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Developed by Arc System Works, the same studio behind the BlazBlue, Double Dragon, and Guilty Gear franchises, FighterZ is all about tight gameplay, screen-filling animations, and devastating combos.
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